1v1 Smackdown: Forge Contest

Jul 01 2012
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Welcome to our last competitive tournament this side of Halo 4!

Starting August 6th, our next tournament will be a 1v1, single elimination battle extraordinaire on a host of new maps.

That's where you come in! We're giving you the entire month of July to submit 1v1 maps tailored for inclusion in the tournament. Come the deadline, we'll playtest all your submissions and declare the winner - or winners - which will then be included in the tournament.

Official Gametype

The gametype is a variation of the current MLG settings which is styled more like Halo 3, taking the focus away from armor abilities/bloom and putting it back on a player's raw skill.

Score to Win: 15
Time Limit: 15 Minutes
Teams: Enabled
Team Changing: Disabled

Primary Weapon: DMR
Secondary Weapon: None
Starting Grenades: 1 Frag
Starting Equipment: None

Bloom: Zero

Player Speed: 120%
Jump Height: 110%
Player Gravity: 150%

Motion Tracker Mode: Enhanced

Respawn Time: 5 Seconds
Suicide Penalty: 3 Seconds

This not being vanilla Halo, you'll have to take these settings into account when designing your map. For example, make sure to test your jumps with the right movement settings, and design to avoid situations where players can continually evade their opponent.

Submission Rules

  • Maps must be completed and submitted by 11:59 PM EST Tuesday July 31st.

  • Previously released maps are eligible, but they must be reworked to support the official gametype.

  • Maps must be created on default maps, preferably Forgeworld. No DLC.

  • Maps must be tagged FHSmackdown in your fileshare.

Submit Your Maps in the Submission Thread.
We may want to suggest small changes to maps in contention, so you should be happy to work with us as and when necessary. Beyond that, we'd encourage you to take advantage of the community at large to grab feedback on your work throughout the month of July.

Best of luck to everyone!

Written byShShock Theta