Holy Ring in the sky, Forge Hub! It looks like we've got ourselves another tie-breaking Forge Hub Favorites! You might be sitting there in disbelief, but fear not; I am no Joker. I was rather surprised myself at the outcome as we now get to show you four maps, twice in a row!
However, with all the Fileshare Lockout situation casting a silly shadow over Forge Hub's favourite forum boards, we're unfortunately unable to give you the download links to said maps. So, what we'll be doing instead is providing you links to the Original Forge Hub threads so you can check out the Author's gamertag. Then you can waddle over to your Xbox 360, like a Penguin, and p-p-p-pick up your copy of Halo: Reach and get on their Fileshare, in-game!
Imago by dhg redemption
Imago is one of your first place winners of the latest FHF, and it's not hard to see why. Showing beautiful yet simple aesthetics throughout a symmetrical environment, Imago shatters the current trend of two versus two maps and slams you feet first into a creative team four versus four arena.
The map itself varies beautifully in height and offers medium to long range precision battles. With that said, there are various spots throughout the map that offer close-quarter combat scenarios for those who prefer to get up and in your face about it. For all you fans of Halo 3's The Pit, this is definitely something to download.
http://www.forgehub.com/forum/reach-competitive-maps/137891-imago.html
Terrorium by Nutduster
Terrorium is the joint winner alongside Imago. Terrorium offers an enjoyable playspace for one-sided objective based games. Using a unique layout with multiple tiers, Terrorium merges both buildings and the natural landscape to produce a truly unique objective experience. The map also supports all conventional competitive gametypes and up to six versuss six.
Nutduster creates a unique theme throughout the map which, while remaining consistent, helps players identify each of the key locations throughout the map making player orientation easy to establish within the first few games played.
http://www.forgehub.com/forum/reach-competitive-maps/137821-terrorium.html
Your Third Place Winners![l-col]Basis by UnfrozenLynx
In joint third, we have UnfrozenLynx with Basis. Basis is an indoor arena created for team games of up to eight players. It provides excellent height variance throughout the map and has key control points that don't want to be overlooked. With an array of Human Power Weapons, Basis becomes the perfect Team Arena for all you competitive gamers out there.
http://www.forgehub.com/forum/reach-competitive-maps/137793-basis.html
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[r-col]MLG Sol by a Chunk
And finally, what surprised me to take this long to appear in the Forge Hub Favorites, we have MLG Sol by a fat kid Chunk. Sol is amazingly well balanced with an excellently refined spawn system that creates plenty of player movement. The key control points of this map often mean you have to risk your own safety to potentially save a team mate. This map requires Teamwork, Skill and Communication to ensure utter annihilation of the enemy team.
http://www.forgehub.com/forum/reach-competitive-maps/137617-sol.html
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Did you get all of my Batman references?! If you think you've got the eye for hidden gems like that, you may want to keep it open for an up and coming article!
Forge Hub Favorites: 37
Unfortunately, due to the Fileshare Lockout, we are no longer taking nominations until further notice as we cannot share the content on the website. However, keep your eyes open for more content on the front page and as soon as the Lockout is removed, expect to make your vote count once again!
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