Conquest in Matchmaking

Nov 19 2009
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Welcome avid readers to the Forge Hub community Spotlight. Here we highlight some of the shiny stars, as well as under looked talents, using anything from inquisitive interviews, to map highlights and anything else that we feel has gone without enough notice. This week on the Community Spotlight we have Conquest in Matchmaking, a group dedicated to getting a Forge Hub classic into matchmaking. Speaking on behalf of the group, we have front man Gunnergrunt as well as group activists Urban Myth and l PATRICK l. See what these guys are up to, and show them your support.

So Conquest in Matchmaking is it? Who are you guys then?

Gunnergrunt (Big Boss):

Gunnergrunt here. To establish credentials, I will tell you that I have won Forge Hub's Conquest Forgeoff, won Xforgery's Conquest Forgery Challenge, have four Conquest maps of my own, wrote a guide to building Conquest maps, and have consistently helped members build their own Conquest maps for nearly nine months. With that in mind, I am the instigator of the movement known as "Conquest In Matchmaking."

But I am merely the guy who got the ball rolling and keeps everything organized as we go about our business. Some of our top supporters include SVV33T SAUC3, I PATRICK I, Predicide (Book of Conquest), Urban Myth, Given to Fly, Phoenix of Wei, and I Shadowsth I, along with many others.

We are anyone and everyone who would like to see the popular gametype, Conquest, make its way into Matchmaking.

Urban Myth (creator of The Hollow):
Speaking in regards to the group on the whole

We are just some honest conquest fans trying to put the gametype into matchmaking.

l PATRICK l (creator of Conquest Discovery):
Also speaking in regards to the group

We are an elite group of people who like to spend our time devoting special maps and many testing hours to the wonderful game of Conquest.


Well, I'm glad we figure out who you are but tell me, what is Conquest?

Mr. Grunt:

Conquest is a custom variant of Territories in which two teams fight for control of non-locking territories during three minute rounds. Conquest is played on linear (a single path from one side of the map to the other), player-made maps. The game utilizes the use of dual weapons, although some heavier firepower is also present. Here is a good quote from one of the creators of conquest

Conquest is a territories gametype that is made to represent the constant push and shove of frontlines during war time. It was designed to focus ALL combat around one choke point at all times and require teamwork to progress forward. There is almost no chance to flank a team. To progress forward you must present more brute force than your opposition.

Urban Myth:

Conquest is best described as a "push of war" appose to "tug of war." It's a two team territories gametype that uses a symmetric and linear path with 5 to 7 territories. The players work as a team to capture as many territories as possible by attempting to push the opposing team back into their spawn.

l PATRICK l:

Conquest consists of specifically designed maps which display both terrific aesthetics, and a straightforward map design. Conquest Maps are designed to hold a symmetric one way path towards the other teams side. The maps are also set up for a certain gametype, which is like land grab, except the territories do not lock to that team.



Being a gametype, it has to be played on maps. Since it's played on maps and you guys are the experts, you must have some favorites. Which maps would those be?

Gunnergrunt:

Now that the map voting is over, I can say that some of my favorite Conquest maps are Artifacts, Chasm, Gold Rush, Of the Essence, Carceral, The Station, The Hollow, Socratic Method, and The Cellars (to name a few). I enjoy most of the Conquest maps out there, but those ones seem to come up most often when I host Conquest Customs. Its great that the community continues to forge their own Conquest maps. Given To Fly is nearly done with an excellent Conquest map that I have really enjoyed in testing so far. Keep 'em coming guys!

Urban Myth:

Gold Rush, The Station, The Cellars, Messiah, Of The Essence...

l PATRICK l:

I would have to say Gold Rush, The Hollow, Socratic Method, and Heli-pad.


I suppose the name gives a bit of insight, but what exactly is "Conquest in Matchmaking"?

Gunnergrunt:

Conquest is the gametype. Matchmaking is the goal. Myself, along with many supporters and fans of Conquest are working towards the goal of getting Conquest into Matchmaking through Bungie.
Although we are nearing the end of our endeavor, we have covered much ground since day one. We have created a 5th version of Conquest that combines the best elements of both version 3 and 4. The community has nominated and voted for their favorite Conquest maps so that we now have five ready for Matchmaking. The top five maps that will be presented to Bungie for consideration are:

The Hollow
Gold Rush
The Cellars
Carceral (previously named Messiah)
Socratic Method (Matchmaking version)

We have also kept an eye on the Optimatch Forums for quite some time and it is obvious that Territories could use something new. Team Throwback is getting quite desperate at just the right time. There has been much speculation as to where Conquest would end up if it were to enter Matchmaking. We originally had our sites set on Action Sack or Double Experience Weekend, but in the end, it is all up to Bungie which playlist Conquest goes under. But anywhere it goes in Matchmaking will be an excellent start.

Urban Myth

CIM is a group that is trying to put the game conquest into matchmaking, thanks to much support from the founder GunnerGrunt as well as the others showing support in the group.

l PATRICK l

Conquest in Matchmaking is a group devoted to promote the well-known gametype "Conquest" in matchmaking, along with its correct map variants.



Well that's fair and all, by why do you want to see Conquest pop up in Matchmaking?

Gunnergrunt:

Conquest has been a community favorite gametype for a very long time. Its played in nearly every TGIF. Whether an experienced Conquistador or playing it for the first time, Conquest is guaranteed fun. Its fast-paced action and intense game play have addicted many a gamer. So we want to share the experience with the worldwide population of Halo 3 gamers. Gaining a few exp. points here and there would just be an added bonus!

Urban Myth:

Conquest is one of the fairest gametypes out there and it's very competitive. I would definitely enjoy this more than the other community gametypes in matchmaking and I think the community would too.

l PATRICK l:

Conquest for me was like a new era of custom games. Although infection was fun, and as always frustrating, conquest was a joy to find. The maps are very fun to build, and i think show the most aesthetics of any maps. I would love to see others, find fun in a new gametype, like I have.



Well you guys are convincing, what can the community do to help you spread the word and achieve your goal?

Gunnergrunt:

There are varying degrees of support when it comes to Conquest in Matchmaking. Most support has been displayed here, in the forums. But where the support counts the most, is at Bungie. We have a Bungie.net group titled "Conquest in Matchmaking" where we organized our Conquest Customs game nights (to test new maps and such) and Bungie Forum activity. We will have several threads up in the Bungie Forums soon, and community support from Forge Hub is going to be rather important, because most of people there are new to Conquest. But more on that later. For now, spread the word, and keep an eye out for new CIM threads.

Urban Myth:

Be sure to join CIM if you enjoy the gametype and if you want to learn about the gametype itself, look for "Complete Gametype Description: Conquest"

l PATRICK l:

Keep spreading the word, in a good way ofcourse!



Well that about wraps this interview up, is there anything else you guys would like to throw out there?

Gunnergrunt:

Thank you for Spotlight and community support, Forge Hub! Any questions, feel free to send me a PM. And as always, everyone is welcome to contact me if help is needed while building a Conquest map. We need to keep them up to standards (especially if Conquest enters Matchmaking)!

Urban Myth:

Please check out the CIM group and try conquest out for yourself if you're a newcomer.

l PATRICK l:

Thanks again to GunnerGrunt, you have truly inspired me to keep forging, and to all those who support our wonderful cause, CIM.

Thanks a ton to the Conquest in Matchmaking team, and especially Gunnergrunt for making it all possible. Mr Grunt has provided some links for any of you interested in what these guy do and how you can get involved. Take a look at the links below and make sure to keep an eye out for the next Community spotlight. If you feel you know someone who deserves a spotlight, send a private message to chrstphrbrnnn.

Gunnergrunt says:
For more information, here are some links about Conquest In Matchmaking:

Complete Gametype Description: Conquest
Conquest in Matchmaking B.net group
Book of Conquest
FH Conquest Maps
XF Conquest Maps
Gunnergrunts Conquest Guide
Previous Conquest thread
Conquest v3
Conquest v4
Signatures
FH Conquest Forgeoff
Map Nominations
Final Map Vote

Written bychchrstphrbrnnn