LMC Round Two Winners

Sep 02 2008
4K

The Lazy Mapmaker's Contest
Round Two Winners


Beginning Note From the Creator of the Lazy Mapmaker's Contest:

I just want to say, I'm quite proud to see the competition that had been throughout this contest. The round definitely destroyed the last when it comes to all aspects of the competition (Creativity/Gameplay/Aesthetics). A warm round of applause and a handshake to each of you is deserved.


Judges Throughout the Whole Judgment:

albyhouse
COMMANDERMATT1
Iv0rY Snak3
Shad0w Viper
Tex


All the maps were entered:

On this thread, you can also download to see them for yourself there.


All the questions/comments were posted:

On this thread, you can check for any questions you may have in there.


Disqualified due to broken links:


Downunder by philtyphillup

labernith by helzmessenger

Trigonal by DimmestBread

Synced by Chief wiggum 00


Disqualified for Interlocking:


Foundry Covies by redearth

Onamatapia by The Official Y35


Disqualified for Geo-Merging:


Judgement by Killnon2

Pipeline by PonyD


The Maps & The Judgments:



Kayarque by matt102992 Notes: None

Creativity: 5/10
Playability: 7/10
Aesthetics: 7/10

Overall: 6.25/10
Battlefield by Flexwalker100 Notes: We easily reached custom powerup & overshield. When you get the sniper, you could pick off anyone that came your way.

Creativity: 4/10
Playability: 4/10
Aesthetics: 4/10

Overall: 4/10
Texture R&E by Bloumbas Notes: Up near the top, got slightly messy. Too many plasma grenades. Rather small & Escapable.

Creativity: 6/10
Playability: 6/10
Aesthetics: 6/10

Overall: 6/10
3rd Judith by Vorpal Saint Notes: The top of the map kind of owned the rest.

Creativity: 8/10
Playability: 8/10
Aesthetics: 8/10

Overall: 8/10
Derailed by linubidix Notes: Some bad spawns, but the rest of the map, was quite epic.

Creativity: 9/10
Playability: 7.5/10
Aesthetics: 9.5/10

Overall: 8.6r/10
Bug-Eyed Baron by Felipe dos Notes: That was one badass robot.

Creativity: 9.5/10
Playability: 7/10
Aesthetics: 8/10

Overall: 8.16r/10
Convike by x1 caboose 1x Notes: Upper walkway manipulated the rest of the map.

Creativity: 6/10
Playability: 6/10
Aesthetics: 6/10

Overall: 6/10
Blade by JAYc Notes: The Shield Doors holding up the Doors was excellent. Some bad spawns though.

Creativity: 8/10
Playability: 6.5/10
Aesthetics: 7.5/10

Overall: 7.3r/10
Psychotic by xRedNormandyx Notes: Dead ends, very small, bridge wall was cool, & the stair/window panel thing was good.

Creativity: 7/10
Playability: 4/10
Aesthetics: 7.5/10

Overall: 6.16r
Circulation by Hotpokkaminny Notes: Very well laid out, the piece in the bottom mid with the doors was sexy.

Creativity: 7/10
Playability: 7.5/10
Aesthetics: 7/10

Overall: 7.16r/10
Corsair by Irc WindDragon Notes: Spawned on weapons like the sniper/shotgun. Spawns were not great on top of that.

Creativity: 7/10
Playability: 5/10
Aesthetics: 5/10

Overall: 5.6r/10
Silver by Mallet Notes: Yellow>Silver...Great job again though Mallet.

Creativity: 8.5
Playability: 7.5
Aesthetics: 8

Overall: 8
Decibel by Lone Deity Notes:

Creativity: 8
Playability: 7.5
Aesthetics: 8.5

Overall: 8
Crawlspace by TheGreatHibiki Notes: There was an issue crouching, if that wasn't a problem, it'd be much better.

Creativity: 7/10
Playability: 6/10
Aesthetics: 6/10

Overall: 6.3r/10
WaveRider by footballfan757 Notes: Never have an armory. Easily Broken. Bad spawns.

Creativity: 6/10
Playability: 2/10
Aesthetics: 6/10

Overall: 4.6r/10
Chron SL34 by l0b063 Notes: Copied another map. Spawned in the same areas. Turret was monstrous. Not very well lined up either. Though, it was probably one of the more fun games of the entire event.

Creativity: 6/10
Playability: 7/10
Aesthetics: 5/10

Overall: 6/10
LSD Island by xX5w33ny70ddXx Notes: The best for last?! We totally did not mean for that.

Creativity: 9
Playability: 9
Aesthetics: 9

Overall: 9


The Winners:


Most Creative:

Bug-Eyed Baron
by Felipe dos

With an amazingly epic Bug/Robot/Monster-esque creature as the center-piece, this map was easily the most creative in the contest. Not only did he pull off the creative factor, but the map was quite playable as well. Something you don't see too often in competitive maps. It is by far the best map without interlocking, that is both, aesthetic and playable.

Download Bug-Eyed Baron Here



For winning most creative, Felipe Dos has the option to wear this in his signature:




Most Aesthetically Pleasing:

Derailed
by
linubidix

The look of linou's "Derailed" is just phenomenal, the map takes "No Interlocking" and smashes it in the head with a door (That's right, an actual door.) There were multiple areas of the map, that could strike anyone's fancy really. With this map being so big, you get that "OMG, I just found another room," feel going on. There were also lots of nice little nooks & crannies, with the beautiful use of floating objects (weapon holder/weapons) going on aswell.

Download Derailed Here


For winning most aesthetically pleasing, linubidix has the option to wear this in his signature:


Most Playable
&
Best Overall Map


LSD Island

by xX5w33ny70ddXx


The gameplay in this map, is just so astonishing, the only flaw with it, is that you get caught looking around for interlocking, like "There is no way that thing right there isn't interlocked, that's preposterous that you would suspect it is not." When playing through this map, me and the fellow judges couldn't help but giggle like school girls, as this map was just so much fun to be on.

Download LSD Island Here

For winning most playable, xX5w33ny70ddXx has the option to wear this in his signature:



For winning best overall map, xX5w33ny70ddXx has the option to wear this in his signature:




Final Note From the Creator of the Lazy Mapmaker's Contest:

My most sincere apologies for slacking on getting all these maps judged, excuses are not needed, as I'm sure you've all understood what took so long for quite some time now. On the brighter side, I noticed a huge increase in competition this time around. This definitely intrigues me for a possible third round. Though, regardless of how awesome some were, there were still others who provided little-to-no creativity. I hope that if there is a third one, we can completely abolish the "Lazy" factor. Congratulations to all the people who entered, you've made a map the defies the "standards" of today's "Needs moar intorloking." (Minus those who interlocked/merged, lawl)


Lastly, I give you the LMC Banner:


*I have no idea who the gentlemen is, and if you are him, my most sincere apologies.

Written byTeTex